AI Insights · Timothy · January 2022
Top 5 Basketball Games Performance in Switzerland Q4 2021
In Q4 2021, the top 5 basketball games in Switzerland showed varied performance in weekly downloads, revenue, and active users. Explore the trends for each game.
In the fourth quarter of 2021, the top basketball games on a unified platform in Switzerland demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the key metrics for the top 5 basketball games.
NBA 2K Mobile Basketball Game from 2K saw a notable increase in weekly revenue, peaking at approximately $2.4K in the final week of December. Weekly downloads fluctuated, with a high of around 1.3K in late October. Active users also showed a steady trend, reaching around 2.5K in the same period.
Basketball Arena - Sports Game by MASOMO LIMITED experienced a significant spike in weekly revenue, reaching about $1.5K in mid-October. Weekly downloads peaked at roughly 1.6K during the same week, while active users saw a high of approximately 4.6K.
NBA LIVE Mobile Basketball from Electronic Arts recorded its highest weekly revenue of around $1K at the end of November. Downloads were relatively stable, with a peak of about 472 in early December. Active users experienced a peak of approximately 7.8K in early October.
Basketball Stars™: Multiplayer by Miniclip.com showed consistent growth in weekly revenue, reaching around $944 in the final week of December. Downloads saw a significant increase, peaking at roughly 715 in the same week. Active users also trended upwards, with a high of approximately 2.4K in late December.
NBA SuperCard Basketball Game from 2K saw a peak in weekly revenue of about $753 in mid-October. Downloads were modest, with a high of around 95 in the same month. Active users reached a peak of approximately 151 in mid-October.
For more detailed insights and data, visit Sensor Tower.